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Replacement Master servers
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[ Posted by Plasmatic on 21 Nov 2007 ]
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The official Tribes master is down for reasons unknown. We have replacement master servers up and running.
Click the boogie man for detailed instructions.
-Plasmatic
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Comments (13)
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Tribes Termination.
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[ Posted by Plasmatic on 18 Jul 2007 ]
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VUG has announced termination of support for 20 multi player titles including Tribes 1.
Link
Official Master Server service will end the 16th of August, 2007, but community driven solutions are expected.
Stay tuned.
-Plasmatic
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Comments (260)
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Clancore stops development of Starsiege 2845
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[ Posted by Plasmatic on 07 Apr 2007 ]
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Starsiege 2845 is a vehicle based game set in the Tribes universe. | Trajan wrote: | While this is the end of Starsiege 2845, this is not the end for Clancore. The majority of us have decided to continue on and develop our own fictional universe and a corresponding conversion MOD for the upcoming Unreal Tournament 3. In retrospect, this is something we should have done 2 years ago.
| http://www.clancorenetwork.com/forums/showthread.php?t=14837
Starsiege 2845 was initially a mod for Tribes Vengeance, but when T:V was deemed unsuitable for the project, it was moved to the Torque engine as a stand alone game. Clancore released the ATR demo last year using the Torque Game Engine and had planned to move to the TGEA engine using the same codebase.
With four years into the project and another engine change looming, CC is packing it in.
-Plasmatic
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Comments (28)
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Annihilation 3 Zappy Fix
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[ Posted by Plasmatic on 24 Mar 2007 ]
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Spring is here, and some issues have sprouted up in Annihilation 3's Zappy Inventory code.
Unzip the fix to the Annihilation/Deplayable folder in Annihilation 3.0 or the St. Patrick's release to patch it. This will fix 2 exploits, and more than a few annoyances.
Click the sun below to grab the fix.
-Plasmatic
Edit: Oops, drop it into the 'Deployable' folder.
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Comments (12)
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© 1998, 2006 Annihilation Mod Team
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